Blender - Camera Culling (Masking) with Dynamic Paint Get link Facebook Twitter Pinterest Email Other Apps April 12, 2018 Here is a method using the "Dynamic Paint" & "Mask" modifiers to have only the parts of an object that are in the camera view subsurfed and displaced. Read more
Blender - Shadows Only Material Tutorial Get link Facebook Twitter Pinterest Email Other Apps April 12, 2018 Various ways of rendering only the shadow (and indirect lighting) on a surface. Very useful for floors in external scenes. Read more
Blender - Displacement and Adaptive Tesselation Get link Facebook Twitter Pinterest Email Other Apps April 12, 2018 Using Blender's adaptive tessellation (subsurf) modifier to apply realtime displacement in the object's material output instead of using the "Displacement" modifier. Read more