Blender - Displacement and Adaptive Tesselation Get link Facebook X Pinterest Email Other Apps April 12, 2018 Using Blender's adaptive tessellation (subsurf) modifier to apply realtime displacement in the object's material output instead of using the "Displacement" modifier. Get link Facebook X Pinterest Email Other Apps Comments
3d Model Transfer from Zbrush to Blender Tutorial October 08, 2014 The GoB Blender addon script The GoB Blender addon script is used to transfer your models to and from Zbrush to Blender Read more
Blender - Shadows Only Material Tutorial April 12, 2018 Various ways of rendering only the shadow (and indirect lighting) on a surface. Very useful for floors in external scenes. Read more
Blender - Camera Culling (Masking) with Dynamic Paint April 12, 2018 Here is a method using the "Dynamic Paint" & "Mask" modifiers to have only the parts of an object that are in the camera view subsurfed and displaced. Read more
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