Testing of debris fire and smoke with the Blender Engine (faster than Cycles) with spaceship rendered in the Cycles Engine.
Just a fun animation to get to grips with using both Engines.
This episode we look at the Boolean function in Blender that creates a 3rd object from 2 other objects by adding them, or subtracting them, or calculating the difference between them Final animation Tutorial on making the animation above In this episode I discussed the following 1) assigning the boolean modifier to an object 2) using an animated cube to change the boolean area 3) use the boolean to reveal the main object
Comments
Post a Comment